AI Insights · Timothy · January 2022
Top 5 Sandbox Games in Saudi Arabia Q4 2021 Performance
Discover the performance trends of the top 5 sandbox games in Saudi Arabia during Q4 2021, including downloads, revenue, and active users.
The fourth quarter of 2021 saw intriguing trends for the top 5 sandbox games in Saudi Arabia. Here’s a detailed look at the performance of these games, with data sourced from Sensor Tower.
Roblox from Roblox Corporation experienced fluctuations in weekly revenue, peaking at around $432K in the week of November 22 and ending the quarter at approximately $417K. Weekly downloads showed a general downward trend, starting from 94K in late September and dropping to around 57K by the end of December. Weekly active users remained relatively stable, hovering around 1.4M throughout the quarter.
Minecraft by Mojang had a consistent performance in terms of revenue, with a notable peak of $22K in the week of November 29. Downloads saw a gradual decline from 25K at the beginning of the quarter to approximately 18K by the end. The game maintained a steady number of active users, averaging around 250K weekly.
Blockman GO from GVERSE INTERNATIONAL PTE. LTD. showed a varied revenue pattern, reaching a high of $3.9K in late November and closing the quarter at $2.9K. Weekly downloads ranged between 6.5K to 9.6K, with active users fluctuating around 100K.
Growtopia by Ubisoft had modest revenue figures, peaking at $1.6K in the final week of December. Downloads were minimal, staying below 400 weekly, and active users remained around 600 to 700 throughout the quarter.
Rec Room: Play with Friends from Rec Room Inc saw increasing revenue towards the end of the quarter, achieving around $1K in the last week of December. Downloads surged dramatically, reaching over 52K in the final week. Active users followed a similar trend, with a notable peak of approximately 70K by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.